Studio7 decided to create it's
most ambitious project in March of 2024.
We're back in November to expand on our idea
further. This volume recognizes some of the most
influential Woozens, whether it's
fashion, game design, to excelling in
a field. We want to show them off.

GenericUser is the host of one of the most creative events in Woozworld: Generic Podcast. Bringing tons of people to his unit with his 2 other host, he's gotten the attention of MyaWooz and ZeenaWooz + a regular visit from Sowilo! We sent him a simple question being:

What is there to come in the future and as well, was it unexpected to have the success you’ve recently had?

The simple answer is we go with the flow. This is very early days yet for Generic Podcast, but we want to continue to push talented people to get the recognition they deserve, as well as help Woozworld grow positively with the help of the community.

As for the success of Generic Podcast, it was VERY unexpected. I'm extremely grateful for the Woozworld team to have faith in myself, -UZO and Leighyuhhh to be the bridge between the community and Woozworld for these amazing suggestions. We owe everyone who supports us a HUGE thanks for believing in us from the beginning! We will not disappoint!

YZY has been at the frontline of wiring. Woozworld's redstone, wiring, can be one
of the most challenging but most rewarding features of the game. YZY has truly mastered the art while creating some of Woozen's most iconic games. We asked YZY:

On average, how long does it take to perfect a game to your liking?

I’ve always had a passion for engineering, and when I discovered wiring in Woozworld, I instantly fell in love. While I was never big on hosting events, I found my true enjoyment in designing the games. If you look closely, many of my games are created to challenge the limits of what’s possible in Woozworld, like simulating real physics in my bumper car, football and foosball games.

For me, a game doesn’t need to be perfect, but it should be functional and cost-effective. I aim to optimize ideas that might initially require 10k Wooz worth of wires, bringing them down to a humble 1k. That way, I can share my creations with the community and let everyone else take over hosting, because let’s be real — they’re probably way better at it than me!

AkariYuu has been one of the backbones of animations, creative visuals in video editing. She has won multiple video contest, multiple photo contest, and has even collaborated with Studio7 in a recent video promotion! Insane amounts of time and efforts go into rigging, cutting, touching up Woozen to create characters. We asked her:

How and when did you start animating and is this just a hobby or is this something you plan on pursing in life?

Art has always been my passion, where I can showcase my creativity. When I returned to Woozworld at 2021, I was just a nobody... At first I made friends, that was just my purpose as to why I was playing Woozworld, not until I saw this "RomCom video contest" that was up, I was like hold on "let me actually go try joining"  and that's when everything began. I was given 2 weeks and that was the only time period I had to practice how to create a video that's DIFFERENT at the time. I came across this method called "rigging" and there it was....The first week was all practice, the 2nd week was the execution of what I learned. Then... there it was, uploaded and submitted. I was nervous as to "If it was good enough" and... while waiting for the results... I saw the my name being announced along with my participating friends, one of the winners!
It just went uphill after that, and I just kept improving. This Rigging/Animation is just a hobby of mine, although I still intend to improve more!

Daviid has been a front runner for wiring designs and creating some of the most useful tutorials for Woozens. Daviid is the creator of countless games, such as Peek-a-Pawn, Tennis Court, Elf in a Box, and many more, AND has shared his knowledge and blueprints with many others to allow Woozens to be able to host these or take personal takes on his ideas.. We asked him:

How do you even come up with these ideas? Are you inspired by other games from other platforms, places, etc. or do you come up with these all yourself!

Thanks for reaching out! I am a huge fan of your production. You might've noticed that i do not add "original" to any of my game unit titles, whilst i believe and advocate for giving credit where credit is due, in my opinion we are all almost always inspired by something or someone, even without knowing! and that no idea is truly original. Once I've started adapting that mindset, the ideas and creativity came flooding in because once you free yourself from the need to be unique and original and start doing what you love and what inspires you, then you'll feel the difference. Of course, always give credit to what/who inspired you, it just makes it that much better.

I am mostly driven by the player's reactions though; over the years i've seen friendships form, bonding and growing stronger, people laughing, people fighting, thats what inspires me. Being a host means bringing people together over a shared goal/idea, I have over 2000 photographs in my winners albums starting from as early as 2019. I truly love it.

Suffix made an Instagram post on January 22, 2024. Today 6 out of the 7 features are implemented into Woozworld. Insanely wonderful ideas that have helped the community. We asked her:

Is there more ideas you want to share? Did you expect Woozworld to even implement them and how does it feel?

I must say, when it comes down to sharing these Woozworld ideas the first goal is to just get them out in existence: giving the idea a name, and a look. Then I imagine it being real. Manifesting, if you will. I never expected the team to implement these ideas, but I desired them because I thought they would be so helpful to our community. Me being so delighted that they brought the ideas to life,  it has truly impacted this game within one year, whereas a lot of wanted updates have only seen the light after YEARSSSS. I mean look how long it took for us to finally sit our woozens. And that is no pressure on the team, it's a lot of work I'm sure, but they definitely picked up the pace since I made that post and I'm full of gratefulness and amusement to witness the direction this game took in over 15 years.
We want to make sure to recognize some of
the biggest contributors of this event and
magazine volume:

Thank you so much:

• AkariYuu (animation in our promotional
video)

• JailenSlays (took the Woozworld Poster
Photo)

• rosegarden (helping with gift bags)

• StormThunder (creating the award winner
units)

• -xSarah (contributing beex and vertical
framez)


Featuring

BornAngel
Amazonidy
rosegarden
ashenic-
chaos
cybo
GenericUser
Insxmniia
Suffix
bhunni
romanticdreamer
ngI
Shinazugawa
blackmustang
wiIdfire
cowboynoir
ghostpunk
Sukuna
dinzie
iegion
sorrypunks
---Sunday

Saadya
AkariYuu
cybrs
cIoud9
iBree
JailenSlays
-satellite
FlightlessDove
HaIia
axillary
-xSarah
aidenism
pinksurrender
D3MON
screamcore
Kafeii
Phasmagoria
-timi
Daviid
MJFan014
loveclair
c0w
4yla
-Cameryn-